Success Criteria
What makes a good game?
The students from Thomas Adams and Priory came together, this is the success criteria they produced to evaluate each others games:
- Appealing to audience
- The aim of the game
- Different levels
- Graphics
- Challenging
- Personalised
- Scenery
- Worth playing
- Not too short
- Satisfaction when you finish it
- Interesting & fun
So what you think, how would you ammend this list?






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